The energy shield absorbs a significant portion of enemy fire until it becomes depleted, after which the player character will sustain damage, potentially causing death. ![]() The player character's health is measured in both hit points and a continually recharging energy shield. Bungie refers to the "weapons-grenades-melee" format as the "Golden Triangle of Halo", which has remained fundamentally unchanged throughout the trilogy. Players fight with ranged and melee attacks, as well as a limited number of grenades. Halo: Combat Evolved limited the number of weapons players could carry to two (of which only one could be used at any one time), forcing players to carefully select their preferred armament. Each player will also find a weapon to suit their tastes, in terms of power, speed, range, kickback and/or feedback. This allows players to take different approaches and sometimes forces a change in tactics depending on the strengths and weaknesses of each weapon. Plasma weapons typically overheat if fired continuously for long periods of time, which causes the player's weapon to become temporarily unresponsive while it cools down.Īn extensive array of weapons are available within the gameplay, with each weapon operating differently. All weapons run out of ammunition or charge when used extensively. Covenant weapons are generally plasma or energy based. Human weapons tend to use bullets, explosives, coil/rail guns and lasers. For more information on SMALLAND, visit Merge Games website, or follow on Twitter.The player is allowed to use weapons from many races, such as humans, Covenant, and Forerunners, often turning the enemy's firepower against them. SMALLAND is set to launch into early access this year on Steam and Epic. People hoping for the chance to participate should go to the official Smalland Discord. SMALLAND will have its next beta round at the end of July.
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